The world of Expedition 33

Expedition 33 glossary: English ↔ French

Reading English guides while playing in French, or the other way round? Here are the game's official terms in both languages, sorted by theme and explained in a line.

Published · 9 min read

How to read this glossary

Every term below comes from the game's official localisation files, in English and French. The definitions are our own: they sum up what the tutorials explain. When both columns are identical, the English version simply kept the French word, which happens more often than you might expect.

This glossary helps in two situations: when a French guide or wiki uses a term you do not recognise, and when a name escapes you in Clair Obscurdle's modes, which accept either language.

The world and its inhabitants

EnglishFrenchDefinition
GommageGommageThe yearly erasure: everyone of the age painted by the Paintress disappears. The word comes from the French gommer, to rub out.
PaintressPeintresseThe one who wakes once a year to paint a number on her Monolith.
The MonolithMonolitheThe structure on which the Paintress paints her number, and the goal of every expedition.
LumièreLumièreHumanity's last city, on an island. Every expedition sets out from there.
ExpeditionExpéditionThe group Lumière sends out each year to destroy the Paintress. Expedition 33 is the latest.
The ContinentContinentThe land across the sea, and the name of the world map in the game.
FractureFractureThe cataclysm that shattered the world 67 years before the story begins. Note that the French version also uses the word in combat, for the Break Bar (jauge de Fracture).
NevronNévronThe hostile creatures of the Continent, your opponents in most fights.
Chromatic NevronNévron chromatiqueA tougher version of a Nevron, fought as an optional boss.
GestralGestralA people of creatures who live for fighting and challenges, led by Golgra.
AxonAxonBeings of extraordinary power. Two must be defeated to forge the weapon that pierces the Monolith's barrier.
ChromaChromaThe world's energy, which also serves as currency with merchants.
EsquieEsquieThe legendary creature who carries the expedition across the Continent.
FlorrieFlorrieEsquie's rock, thanks to which he can swim.

Combat

EnglishFrenchDefinition
APPAAction points: a basic attack earns 1, skills spend them.
TimelineTimelineThe strip showing the turn order, on the left of the screen.
First StrikeInitiativeHitting an enemy in the field before the fight to start it with an advantage.
DodgeEsquiveAvoiding an attack's damage by reacting at the right moment.
ParryParadeBlocking a blow instead of avoiding it. Parrying a whole attack opens the way to a Counter.
CounterContreA powerful riposte, triggered when you parry every hit of an attack.
Expedition CounterContre d'expéditionThe counter you get by parrying an attack aimed at the whole expedition at once.
JumpSautThe only defence against attacks announced by a jump flare.
Jump CounterContre sautéThe riposte available right after a successful jump.
Gradient AttackAttaque GradientA special attack. Each AP spent on skills fills the Gradient Gauge, and a full gauge grants a charge any character can use.
Gradient CounterContre GradientThe only way to defend against an enemy Gradient Attack.
Free AimVisée libreManual shooting. Each shot costs 1 AP; ideal against flying enemies and weak points.
Break BarJauge de FractureA bar under an enemy's health that fills with damage. Once full, the enemy can be Broken: it takes 20% more damage and is usually stunned for a turn.
Elemental AffinitiesAffinités élémentairesHow an enemy relates to each element.
WeaknessFaiblesseThe enemy takes 50% more damage from that element.
ResistanceRésistanceThe enemy takes 50% less damage.
NullifyAnnulationThe element deals no damage at all.
AbsorbAbsorptionThe element heals the enemy instead of hurting it.
ShieldsBoucliersProtections some enemies carry.
FlightFuiteLeaving a battle by holding the dedicated button during your turn. Possible against most enemies, not all.
QTEActions contextuelles (QTE)Pressing at the right moment during a skill to boost its effect.
Buffs and DebuffsBuffs et débuffsTemporary positive and negative effects, covered in the status effects section.

Progression

EnglishFrenchDefinition
PictosPictosEquipment that raises a character's stats and grants a passive effect.
LuminaLuminaThe passive effect tied to a Pictos. Once learned, a Lumina can be equipped without the Pictos.
Lumina PointsPoints de luminaThe resource used to equip Luminas.
Expedition FlagDrapeau d'expéditionA rest point planted by an earlier expedition: heal, recharge your items, learn skills and spend attribute points.
Skill and Attribute pointsPoints de compétence et d'attributEach level brings 1 skill point and 3 attribute points.
CampCampA stop to rest and talk with the party, available at any time from the Continent.
CuratorConservateurHe upgrades weapons in exchange for Chroma Catalysts.
Chroma CatalystCatalyseur de chromaThe weapon upgrade material; each weapon quality needs its own.
Weapon UpgradeAmélioration d'armeRaises attack power and attribute scaling; some tiers unlock new passive effects.
Chroma ElixirÉlixir de chromaFully heals every member of the expedition.
MerchantsMarchandsGestral merchants who roam the world and sell rare items for Chroma.
Paint CageSphère de peintureHolds rare loot; shoot its three locks to open it.
Paint BreakBrise PeintureThe way past the paint spikes that sometimes block the road.

Character mechanics

EnglishFrenchDefinition
OverchargeSurchargeGustave: his arm charges as he deals damage, dodges or parries, then releases a blast.
StainsPigmentsLune: her skills generate Stains that other skills consume to grow stronger.
StancesPosturesMaelle: each Stance changes the damage she deals or takes.
DefensiveDéfensive-50% damage taken and +1 AP per successful parry or dodge.
OffensiveOffensive+50% damage dealt, but also +50% damage taken.
VirtuoseVirtuose+200% damage dealt.
StancelessSans postureNo Stance effect active.
ForetellPrésageSciel: an effect some skills apply to enemies and others consume.
Sun, MoonSoleil, LuneSciel: the two kinds of charges her skills create.
TwilightCrépusculeSciel: the state reached by combining Sun and Moon. Bonus damage, double Foretell applied and double maximum Foretell.
PerfectionPerfectionVerso: his power grows as he attacks without getting hit.
Perfection RankRang de PerfectionVerso's current level of Perfection; higher ranks unlock new skill effects.
Bestial WheelRoue bestialeMonoco: a dial whose pointer moves with each skill; skills matching the current slot are stronger.
Agile, Balanced, Heavy, Caster, AlmightyAgile, Équilibré, Brutal, Occulte, OmnipotentThe states of the Bestial Wheel.
Nevron SkillsCompétences de NévronMonoco learns them by collecting the feet of defeated Nevrons.

Status effects

EnglishFrenchDefinition
BurnBrûlureDeals damage at the start of the target's turn. Several Burns stack.
FreezeGelPrevents acting for several turns, but wears off as soon as the target takes damage.
StunÉtourdissementPrevents acting.
MarkMarqueThe next damage taken is increased by 50%, once.
DefencelessVulnérabilité+25% damage taken.
PowerfulSurpuissance+25% damage dealt.
PowerlessAffaiblissementReduces damage dealt: the negative counterpart of Powerful.
ShellCarapace-20% damage taken.
RushRapidité+33% speed.
SlowLenteur-25% speed.
RegenRégénérationRestores 10% of maximum health at the start of each turn.
ExhaustedÉpuisementNo AP gain at all, whatever the source.
SilenceSilencePrevents the use of skills.

Other status effects exist, which we do not describe here for lack of an official description to hand:

  • Cursed (Malédiction)
  • Blight (Corruption)
  • Bound (Entrave)
  • Charm (Charme)
  • Dizzy (Vertige)
  • Inverted (Inversion)
  • Berserk (Berserker)
  • Rage (Rage)
  • Barbapapa (Barbapapa), which really is called that in both languages

Clair Obscurdle vocabulary

EnglishFrenchMeaning on the site
DailyQuotidienThe puzzle of the day, the same for everyone, refreshed at midnight local time.
FreeLibreUnlimited random draws that do not affect your statistics.
StreakSérieThe number of consecutive days you solved a mode's daily puzzle.
BestRecordYour longest streak in that mode.
WinsVictoiresThe total number of daily puzzles solved in that mode.
ChromaticChromatiqueAn elite variant of a Nevron. In the grid, all of them have the Optional Boss role.
MobMobAn ordinary enemy. Mobs only appear in Complete mode.
NPCPNJA non-playable character.
Optional BossBoss optionnelA boss you can choose to skip in the game.

Names that change between languages

Many characters and weapons share the same name in both versions, but not all of them. Here are the differences you are most likely to run into in our modes:

EnglishFrenchWhat it is
The PaintressPeintresseBoss
LampmasterMaître des lampesBoss
Mask KeeperMaître du MasqueAxon
AbbestMitrienNevron
JarAmphorienNevron
LusterLustrionNevron
BalletBallerineNevron
SaplingArbusculeNevron
ScavengerCharognardEnemy-mode boss
Greatsword CultistCultiste épéisteNevron
Reaper CultistCultiste faucheurNevron
Gold ChevaliereChevalière en orNevron
Half-baked GestralGestral croquéEnemy-mode boss
CorpesoCadavresoGustave and Verso's weapon
DreamesoSongesoGustave and Verso's weapon
JarumAmphorumMaelle's weapon
Barrier BreakerBrise-barrièreMaelle's weapon
ScaverimCharorimLune's weapon
RangesonForestionSciel's weapon

Notice the pattern: a weapon's name often follows an enemy's name in each language. Jarum comes from Jar just as Amphorum comes from Amphorien, and Rangeson from the Ranger Sakapatate just as Forestion comes from the Sakapatate forestier. No need to pick one: the site's search accepts both spellings and ignores accents.

To go further, see these mechanics in context in our guide to the playable characters, the setting in the world of the game, and every enemy in the enemy codex.

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